Games of Nonchalance

Nonchalance was a city-wide game in San Francisco run around 2010. It explored the story of Eva, a lost soul drawn into different groups and cults on her way to transcendence and was framed as real and not a created experience. Puzzle scavenger hunts and other print media are used to tell the story changing the perception of the city by the players. Timed calendar events encouraged players to do things like protest against the antagonist or meet in a hotel for a shared transcendence experiment. The experience encouraged players to self organize and it became unclear what was created by who. The tone is very satirical and it is not always clear what is real, fake, created by the game makers, made by fans, or random strange things that already existed around San Francisco. The Museum of Jurassic Technology in Los Angeles has been stated as an influence in the writing style.

A documentary was made about the experience called The Institute. Creator Jeff Hull rarely admitted to being the creator but did give a TEDxSOMA talk about the experience. A “sequel” themed experience and open participatory art framework was created by the same team called The Latitude.

edited 6 December, 2015 by Lily Cheng

Associated Terms

Agency means different things in different practices, but in general it means the capacity to do things, to make change happen.

edited 29 June, 2016 by Mr. Administrator

Audience comes from the latinĀ audire: to hear; nonetheless it is used in film, theatre and performance to describe what might naturally be called the spectators, as it is sight we tend to prioritise in these media.

One or more (typically more) individual(s) experiencing something that is presented to them. Typically, a group of individuals experiencing together, each having their own experience and also sharing a collective experience, at a performance of theatre, music, dance, etc, or the screening of a film. It is also used as a collective noun to refer to the remote and dispersed experiencers of television, ad campaigns etc. It can also be applied to the readership of a book, newspaper etc.

edited 23 September, 2015 by Patricia Austin